ARCHER: DANGER PHONE
As a General Artist at Truly Social Games Vancouver I created environment art, concept art, and animations for the mobile game Archer: Danger Phone (the video game extension for the TV show Archer). In partnership with Disney Games and Floyd County.
Low-poly environment art (all under 15K tris). I was responsible for the modeling, UV wrapping, texturing, lighting, and implementation into Unity. I worked with some existing assets for the break room and Krieger's lab.
Created in Photoshop working off of the existing matte painting used in the TV show Archer
I cleaned up and prepared several character animations using Spine and Photoshop.